Pokemon pc game review




















Things only continue the trend of being a darker spin on the franchise from there. Characters have a lot more nuance than one would expect, and the story surrounding the fallout houses a healthy dose of complexity. This carries over to the gameplay as well. First of all, Uranium is flat-out hard. I also love the successful blending and tweaking of series traditions. Fortunately, for those of us who aren't, Pokemon Trading Card provides a detailed tutorial explaining the game's core concepts and a choice of one of three starter decks.

As with the real card game, you set up your bench Pokemon, attach energy cards of various colors to attacking Pokemon, evolve Pokemon, and so on. While hard-core card players will likely want to meticulously create their own decks, the game provides a mechanism for quickly creating decks with emphasis on different types - provided the player has all of the necessary cards of course.

Each badge has the deck of its club leader encoded within, letting you quickly prepare for upcoming battles at the different clubs. This is a good thing, as determining a good balance of Pokemon and energy cards is very feel-oriented, and it will take a little while for neophytes to get a handle on it.

Pokemon Trading Card is the kind of addictive, collect-'em-all fun you'd expect from Pokemon, but there's something less satisfying about filling an album with the Pokemon cards in this game than growing and raising monsters.

While getting all the cards is no small feat, success comes from repeatedly challenging the same card players and revisiting all the same clubs. Even bearing potential link-cable play in mind, this is still a bit of a chore. Pokemon Sun by Alex Hajdasz. Written by Alex Hajdasz. Pokemon Go Review by Kwing. Written by Kwing.

Pokemon LeafGreen Review by nastynate Written by nastynate Pokemon FireRed Review by nastynate Pokemon Red Review by nastynate Pokemon Blue Review by nastynate Pokemon SoulSilver Review by nastynate Pokemon HeartGold Review by nastynate Written by DDJ.

Pokemon Rumble Review by Nelson Schneider. Players can pick from 30 different character specializations, equip different spell gems of which there are , visit 30 realms, choose a guild to work with, partake in minigames, unlock relics—there's a lot to get stuck into.

Creature collecting meets metroidvania in Monster Sanctuary. It has the same monster battles as the other games on this list but with the twist of having everything play out as a 2D sidescroller.

The creatures you've collected follow behind you and can be used to fly, swim and climb the landscape, so there's plenty of platforming to do. The pixel graphics are polished and the creatures' animations are a lovely touch. Don't let Monster Sanctuary fly under your radar. If you're after nostalgia, look no further than Disc Creatures, a monster battler inspired by RPG classics.

This is another one that sticks closely to Nintendo's formula: Choose a starter disc creature and set off to collect the other monsters, battling other 'Disc Rangers.

I love the idea behind Cassette Beasts. You capture and transform creatures using retro cassette tapes, recording the monster onto a tape and then playing it back for battles.

You can also combine your monster with an NPC companion's to create a completely new creature with the fusion system. The project is being developed by two ex-Chucklefish devs who had worked on Starbound and Wargroove, so there's a strong pedigree behind it.

No release date yet, only a "coming soon" message on the game's Steam page.



0コメント

  • 1000 / 1000